dpgame.lu Built in public

An ongoing experiment

Can a classic arcade game become something else?

Two games, rebuilt one system per episode. Each episode asks a question and answers it in code — then the result goes live here to play.

Series 01 Playable

Snake

becomesa roguelite

Length is the only resource — it's your health, your weapon capacity and your maneuverability at once. Take a hit and a gun falls off your tail.

“Can Snake survive a boss?”

Series 02 Playable

Breakout

becomesan RPG

The ball is the character. It earns XP off every brick, levels up, and grows into a monster. You get three of them, and the wall never resets.

“One wall. Everyone's balls.”